- Team
- Design
- Location
- Remote (IST ±4)
- Type
- Full-time
- Package
- Competitive · equity
About the role
This is a design role for someone who likes constraints and dense information. Most of what you'll design is operated by engineers under time pressure.
You'll own the design system as a working artefact, not a slide deck — shipped as components, in the codebase.
What you'll do
- Design developer tooling and operational interfaces end to end
- Own and evolve the design system, in close partnership with engineering
- Turn ambiguous client problems into flows that survive contact with real data
- Prototype in code where it's faster than arguing in Figma
What we're looking for
- 4+ years designing complex software — tooling, infrastructure, or data products
- A portfolio showing systems thinking, not just screens
- Comfortable with HTML and CSS, and reading the components you designed
- You write clearly; much of the job is written argument
Nice to have
- Experience designing for developers as the primary user
- Motion and interaction design depth
Not quite your role? See the other three openings.